Dalkon's Vampires, Werewolves and Demons Thread Mk I - Page 12 (2024)

Dalkon's Vampires, Werewolves and Demons Thread Mk I - Page 12 (1)
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Harry James Potter - Arc 1 - PL 10
Age: 15 / Height: 5' 7" / Weight: 154 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Nightshade Coven / Base of Operations: Nightshade Manor, London, England
Wealth Rank: +20 / Rep Rank: +12 / Knockback Mod: -11/-7
Eq. D&D Levels: Serpent Soul Sorcerer 7 / Saeva Sanguinem Vampire 3
Background: Adoptee

Strength 6, Stamina -, Agility 3, Dexterity 3, Fighting 5, Intellect 3, Awareness 2, Presence 4

General Advantages
All-out Attack, Attractive, Beginner's Luck, Benefit 7: (Renown, Social Class 3: [Nobility], Wealth 3: [Millionaire]), Connected, Conviction, Daze (Intimidation), Defensive Attack, Equipment 4, Extraordinary Effort, Fascinate (Persuasion), Fast Grab, Favored Environment: (Land that Harry owns, or when he's been "Invited Inside"), Improved Grab, Improved Hold, Languages 2, Leadership, Luck (Inspiration), Luck 2, Potion Brewing, Precise Attack (Ranged, Concealment), Quick Draw, Ritualist, Teamwork

Skills
Acrobatics 4 (+7), Athletics 6 (+12), Close Combat: Grab 4 (+9), Deception 0 (+4), Expertise (AWE): Cooking 6 (+8), Expertise (AWE): Survival 6 (+8), Expertise: Magic 10 (+13), Insight 6 (+8), Intimidation 2 (+10/+6), Investigation 6 (+9), Perception 6 (+8), Persuasion 6 (+10), Ranged Combat: Magic 6 (+9), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Fledgling Vampire Physiology
. . Blood Healing: Regeneration 10 (racial trait, Every 1 round; Source: Blood Consumption)
. . Brave: Immunity 1 (racial trait, Rare Descriptor: Fear Effects; Limited - Half Effect)
. . Draining Blood Magic: Healing 6 (racial talent; Triggered: 1 use - When Harry casts a spell that deals damage; Limited: Affects Self Only, Temporary, Unreliable (5 uses))
. . Eagerness: Luck Control 1 (racial talent, Force a Re-roll; Limited: to Resistance checks vs. Harry's Magical Attacks)
. . Expanded Awareness: Senses 11 (racial trait, Acute: Magic Awareness, Acute (Type): Olfactory Senses, Awareness: Magical Effects [Mental], Darkvision, Extended: Mental Senses 1: x10, Extended: Olfactory Senses 1: x10, Infravision, Radius: Magic Awareness, Tracking: Olfactory Senses 1: -1 speed rank)
. . Shadowless: Concealment 4 (racial trait, All Visual Senses; Innate; Limited: to Casting Shadows, Reflections or being recorded by Imaging Technology, Permanent)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
. . Superior Toughness: Impervious Toughness 6 (racial trait)
. . Unliving: Immunity 31 (racial trait, Aging, Fortitude Effects; Feature: Harry can still procreate like a human; Custom: Harry will continue to age, as a human would, until he reaches his 22nd birthday)
Forma Saeva (Activation: Move Action)
. . Echo Location: Senses 6 (bloodline, Accurate (Type): Auditory Senses, Extended: Auditory Senses 1: x10, Ultra-hearing)
. . Fearsome Visage: Enhanced Trait 2 (bloodline, Intimidation +4 (+10); Limited: Intimidation bonus is for Demoralization only)
. . Natural Weapons: Strength-based Damage 3 (edge, DC 24; Accurate: +2, Dangerous, Reach (melee): 5 ft.)
. . Protective Hide: Protection 4 (bloodline, +4 Toughness; Impervious)
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wixen Magic: Array
. . . . Allicere Persona: Cumulative Affliction 7 (enchantment, mind-affecting, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Cumulative, Increased Range 2: perception, Subtle: subtle; Limited: Affects Humanoid Targets Only, Quirk: Harry doesn't control the target, they merely act friendly and/or lustful towards him, Sense-dependent: Audiovisual)
. . . . Confundo Duo: Concentration Affliction 7 (enchantment, mind-affecting, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Concentration, Increased Range 2: perception, Insidious; Check Required 5: DC 14 - Expertise: Magic, Limited Degree, Sense-dependent: Hearing)
. . . . Confundo: Affliction 7 (enchantment, mind-affecting, 3rd degree: Controlled, Resisted by: Will, DC 17; Increased Range 2: perception, Subtle: subtle; Instant Recovery, Limited Degree (third only), Sense-dependent: Hearing, Notes: Controlled: [Must obey this one-word command])
. . . . Dominor Bestiae: Progressive Affliction 7 (enchantment, mind-affecting, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Increased Range 2: perception, Progressive, Subtle: subtle; Limited: Affects Animals & Magical Beasts Only, Sense-dependent: Hearing)
. . . . Expecto Patronum: Concentration Burst Area Affliction 7 (abjuration, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Burst Area 3: 120 feet radius sphere, DC 17, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Check Required 5: DC 14 - Expertise: Magic, Custom: Manifests as a glowing silvery Stag, Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area)
. . . . Expelliarmus: Damage 11 (abjuration, force, DC 26; Disarming (No Damage), Increased Range: ranged)
. . . . Finite: Nullify 7 (abjuration, Counters: Magical Effects, DC 17; Broad, Simultaneous)
. . . . Fulmen: Line Area Damage 8 (electricity, evocation, DC 23; Line Area 3: 5 feet wide by 120 feet long, DC 18, Feature: Extraordinary Effort for +2 effect rank; Tiring)
. . . . Lumos: Environment 1 (evocation, Light, Radius: 30 feet; Check Required 5: DC 14 - Expertise: Magic)
. . . . Protego: Burst Area Deflect 7 (abjuration; Burst Area: 30 feet radius sphere, DC 17, Selective; Reduced Area: 15-foot Radius Sphere, Reduced Range: close)
. . . . Rancida Nubilum: Linked Effect
. . . . . . Fog Cloud: Cloud Area Concealment Attack 4 (Linked; conjuration, fog, Extra Ranks 2, Sense - Sight, DC 14; Cloud Area: 15 feet radius sphere, DC 14, Attack: Fortitude, Increased Range: ranged; Check Required 5: DC 14 - Expertise: Magic, Concentration)
. . . . . . Noxious Vapor: Concentration Cloud Area Affliction 4 (Linked; conjuration, fog, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 14; Cloud Area: 15 feet radius sphere, DC 14, Concentration, Increased Range: ranged; Check Required 5: DC 14 - Expertise: Magic)
. . . . Reducto: Burst Area Damage 7 (evocation, sonic, DC 22; Burst Area 2: 60 feet radius sphere, DC 17, Increased Range: ranged; Bane: Stone, Crystalline or Metal Targets)
. . . . Ventus: Move Object 11 (transmutation, wind, 50 tons; Check Required 5: DC 14 - Expertise: Magic, Limited Direction: Repulsion)
Novice of Vampiric Magic: Array
. . Alter Self: Morph 2 (transmutation, +20 Deception checks to disguise; Narrow group; Feature 4: Quick Change 2, Mimic Biometrics, Mimic Voices, Notes: Humanoid Males)
. . Blood Drain: Weaken 7 (vampirism, Affects: Stamina, Resisted by: Fortitude, DC 17; Grab-based, Limited: to a single rank of lost Stamina for each round that the grapple is maintained)
. . Cure Wounds: Healing 4 (evocation, healing; Unreliable (5 uses))
. . Feather Fall: Movement 7 (transmutation, Extra Ranks 6, Safe Fall; Affects Others Only, Increased Range: ranged; Check Required 5: DC 14 - Expertise: Magic)
. . Message: Mental Communication 1 (transmutation; Subtle: encrypted; Check Required 5: DC 14 - Expertise: Magic, Concentration)
. . Ray of Frost: Cumulative Affliction 6 (cold, evocation, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)
. . Shadow Strike: Damage 6 (dark gift, DC 21; Reach (melee) 2: 10 ft.; Unreliable (5 uses))
Special Qualities
. . Basiliskos Inheritance: Protection 7 (origin, +7 Toughness)
. . Force of Personality: Feature 1 (trait, Notes: Harry's Will resistance is based on his Presence score instead of his Awareness)
. . Grasping Shadow: Feature 1 (dark gift, Notes: Harry has access to a very limited version of the Move Object effect that can only move a mass rank of –5 or less (which is equal to about 24 oz.). On the upside, this effect has a single rank of the Subtle extra)
. . Ominous Will: Luck Control 2 (dark gift, Bestow Luck, Force a Re-roll; Uncontrolled)
. . Parseltongue: Comprehend 2 (origin, Animals - Speak To, Animals - Understand; Broad Type: Reptiles)
The Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Obscure 1 (legendary object, Affects: Three Sense Types - Visual & Mental Senses, Area: 30 feet radius; Feature: Can't be Nullified by Thief's Downfall, Selective; Reduced Area: 15-foot Radius, Reduced Range: close)
Vampiric Reflexes: Array
. . Fleet of Foot: Speed 3 (racial talent, Speed: 16 miles/hour, 250 feet/round; Athletics Check Required)
. . Vaulting: Leaping 2 (racial talent, Leap 30 feet at 8 miles/hour; Acrobatics Check Required)

Equipment
Explorer's Pack, Heroic Arsenal (Crossbow, Iron dagger, Silver Dagger), Letter from Aurora Nightshade

Offense
Initiative +3
Allicere Persona: Cumulative Affliction 7 (DC Will 17)
Blood Drain: Weaken 7, +9 (DC Fort 17)
Confundo Duo: Concentration Affliction 7 (DC Will 17)
Confundo: Affliction 7 (DC Will 17)
Crossbow, +3 (DC 18)
Dominor Bestiae: Progressive Affliction 7 (DC Will 17)
Expecto Patronum: Concentration Burst Area Affliction 7 (DC Will 17)
Expelliarmus: Damage 11, +9 (DC 26)
Finite: Nullify 7, +9 (DC Will 17)
Fog Cloud: Cloud Area Concealment Attack 4 (DC Fort 14)
Fulmen: Line Area Damage 8 (DC 23)
Grab, +9 (DC Spec 16)
Iron dagger, +5 (DC 22)
Natural Weapons: Strength-based Damage 3, +7 (DC 24)
Noxious Vapor: Concentration Cloud Area Affliction 4 (DC Fort 14)
Ray of Frost: Cumulative Affliction 6, +9 (DC Fort 16)
Reducto: Burst Area Damage 7 (DC 22)
Shadow Strike: Damage 6, +5 (DC 21)
Silver Dagger, +5 (DC 22)
Throw, +3 (DC 21)
Unarmed, +5 (DC 21)
Ventus: Move Object 11, +9 (DC 21)

Complications
- Bloodlust: Ordinary food no longer nourishes Harry (though he can consume it for pleasure). As such, he must consume at least one pint of blood each week in order to sustain his existence. It's worth noting that if the target of his Blood Drain power is willing, then they don't suffer a loss of Stamina, but instead gain a Degree of Fatigue.
- Hatred: While Harry doesn't hate his Sire or the other members of his Coven, the fact is that he truly does despise most other Vampires since most of the ones in Britain have formed an alliance with the Dark Lord Voldemort, who is himself, the person who Harry hates with every fiber of his entire existence.
- Motivation: Responsibility: In spite of his vampiric nature, Harry sees himself as a part of society, and tries to live by the rules of both vampires and humans alike. This is incredibly difficult for him, since the thirst of a vampire is at its strongest when they are still "newly born."
- Obsession: Harry feels an inexorable pull to the people and places that he knew from before he became a Vampire, even though it is ill-advised for him to interact with those individuals.
- Power Loss: Harry does not benefit from his Superior Toughness power when forced to defend himself from magical attacks or weapons made out of silver. Furthermore, he will be unable to cast his spells if he's prevented from moving his hands, or is unable to speak any relevant incantations.
- Self-Loathing: Harry feels great shame over the fact that he killed his closest living relatives during the very onset of his transformation into a vampire, and it was only by sheer happenstance that Aurora Nightshade found him before he could be put to death by overzealous employees of the British Ministry for Magic.
- Significant Other: While she isn't truly his Sire, the fact is that Aurora Nightshade has taken on the same role in Harry's life that a Sire would have in the life of any other Vampire, but their relationship is far more intimate than most Sires would be with their Fledglings for a variety of reasons.
- Weakness: Harry suffers an additional degree of damage from fire-based attacks.

Languages
English [Native], French, Latin

Defense
Dodge 9, Parry 9, Fortitude Immune, Toughness 11/7 (Imp. 10/6), Will 10

Power Points
Abilities 42 + Powers 157 + Advantages 35 + Skills 40 (80 ranks) + Defenses 16 = 290

Dalkon's Vampires, Werewolves and Demons Thread Mk I - Page 12 (2024)
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